Alexander G. M. Smith. Source image from Sega Retro.

Alexander G. M. Smith

A Canadian software engineer and game developer known for his work at Artech Digital Entertainments on several notable Sega projects, including Motocross Championship for the Sega 32X and the unreleased Sega VR launch title Outlaw Racing. A veteran programmer with a passion for quirky and experimental software, Smith has maintained a long-standing interest in theater, technology, and operating system development. Based in Ottawa, Smith began his career in the 1980s and spent much of the 1990s and 2000s at Artech, where he contributed to a wide range of commercial and experimental titles. He served as a lead or support programmer on several projects for Corel and Hasbro Interactive, including Corel Chess, Corel Super Putt, and Monopoly Star Wars, often being tasked with wrapping up late-stage code or overhauling network functionality. Outside of his professional work, Smith has written and maintained a variety of utilities for the Amiga, participates in local theater culture, and pursues personal operating system projects inspired by BeOS and Haiku.