Records
Interviews, documents, prototypes, and more from game development history.
Michealene Cristini Risley — Sega licensing and the Girls Task Force
Interviewed former Sega of America head licensing executive Michealene Cristini Risley on her role establishing the company's Hollywood licensing capabilities, founding the Sega Girls Task Force, and creating the policies and procedures that Sega of America uses in their licensing to this day.
Dark Empires — first-playable prototype
Worked with Sega Technical Institute artist Craig Stitt to preserve a first-playable prototype of the studio's cancelled tactical strategy game Dark Empires, including researching and writing its corresponding Hidden Palace announcement article for public release on Halloween 2025.
Sega Multimedia Studio — undocumented project information
Worked with Sega Multimedia Studio audio head David Javelosa to preserve exclusive information on undocumented studio titles including No World Order, Peter and the Wolf, Sega CD Screen Animator, Xplora1: Peter Gabriel's Secret World, a Vince Neil Racing game with psychedelic effects, a music creation game with Thomas Dolby, and a SETI game featuring a Mega Drive satellite dish peripheral and celebrity tie-in with Fiorella Terenzi.
Sega of America's Summer CES 1993 promotional VHS
Worked with Sega Multimedia Studio audio head David Javelosa to preserve Sega of America's Summer CES 1993 promotional VHS, notably including early footage of Sonic the Hedgehog Spinball, Disney's Aladdin, and the Sega CD version of Jurassic Park.
Romulus — Futurescape's Mega Drive development board
Worked with Futurescape Productions co-founder and vice president of development Kevin McGrath to preserve exclusive information on the company's internally produced Mega Drive development board, the Romulus. McGrath also provided professional photographs of the board.
Fat, Daddy — original pitch document and concept artwork
Worked with Sega Technical Institute artist Brenda Cook to preserve the original pitch document and multiple pieces of concept artwork for the studio's cancelled cooperative action game Fat, Daddy.